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View Full Version : Carnage vs. King Behemoth (Carnage vs. Monsters)



Monsters
05-16-2008, 04:23 PM
a:4:{s:8:"charinfo";a:30:{s:6:"userid";s:1:"2";s:4:"name";s:7:"Carnage";s:8:"username";s:7:"Carnage";s:5:"level";s:2:"23";s:2:"hp";s:4:"1995";s:5:"hpmax";i:1995;s:2:"mp";s:3:"595";s:5:"mpmax";i:595;s:3:"atk";i:252;s:3:"def";i:294;s:2:"mo";i:173;s:2:"md";i:206;s:4:"mlvl";i:5;s:4:"agil";i:10033;s:6:"gender";s:4:"Male";s:4:"race";s:7:"Demonic";s:5:"class";s:14:"Dragon Warrior";s:10:"limitbreak";i:2;s:10:"breaklevel";s:1:"3";s:5:"rhand";s:14:"Dragon's Blade";s:5:"lhand";s:18:"Dragon's Protector";s:4:"head";s:15:"Dragon's Helmet";s:4:"body";s:14:"Dragon's Tunic";s:9:"accessory";s:15:"Dragon's Amulet";s:2:"i1";s:9:"Megalixir";s:2:"i2";s:9:"Megalixir";s:2:"i3";s:9:"Megalixir";s:2:"i4";s:9:"Megalixir";s:2:"i5";s:9:"Megalixir";s:6:"status";s:446:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="1" style="color: #0000FF;">Poison (1 turns left)</option>
<option value="15" style="color: #0000FF;">ATK Dwn (19 turns left)</option>
<option value="47" style="color: #0000FF;">MO Dwn (19 turns left)</option>
</select>
";}s:9:"enemyinfo";a:30:{s:6:"userid";s:2:"47";s:4:"name";s:13:"King Behemoth";s:8:"username";s:8:"Monsters";s:5:"level";s:2:"19";s:2:"hp";s:5:"12000";s:5:"hpmax";i:12000;s:2:"mp";s:1:"1";s:5:"mpmax";i:1;s:3:"atk";i:130;s:3:"def";i:130;s:2:"mo";i:120;s:2:"md";i:120;s:4:"mlvl";i:3;s:4:"agil";i:0;s:6:"gender";s:7:"Unknown";s:4:"race";s:7:"Monster";s:5:"class";s:15:"(Monster) Drake";s:10:"limitbreak";i:0;s:10:"breaklevel";s:1:"1";s:5:"rhand";s:7:"(empty)";s:5:"lhand";s:7:"(empty)";s:4:"head";s:7:"(empty)";s:4:"body";s:7:"(empty)";s:9:"accessory";s:18:"(Monster) Behemoth";s:2:"i1";s:7:"(empty)";s:2:"i2";s:7:"(empty)";s:2:"i3";s:7:"(empty)";s:2:"i4";s:7:"(empty)";s:2:"i5";s:7:"(empty)";s:6:"status";s:155:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
</select>
";}s:7:"effects";s:39:"Battle begin, King Behemoth goes first!";s:9:"playermsg";s:0:"";}

Monsters
05-16-2008, 04:23 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:13:"12000 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:155:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1995 / 1995";s:2:"mp";s:9:"595 / 595";s:10:"limitbreak";d:2;s:6:"status";s:446:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="1" style="color: #0000FF;">Poison (1 turns left)</option>
<option value="15" style="color: #0000FF;">ATK Dwn (19 turns left)</option>
<option value="47" style="color: #0000FF;">MO Dwn (19 turns left)</option>
</select>
";}s:7:"effects";s:24:"King Behemoth attacks.
";s:9:"playermsg";N;}

Carnage
05-16-2008, 04:23 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1995 / 1995";s:2:"mp";s:9:"595 / 595";s:10:"limitbreak";d:2;s:6:"status";s:373:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="15" style="color: #0000FF;">ATK Dwn (18 turns left)</option>
<option value="47" style="color: #0000FF;">MO Dwn (18 turns left)</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:13:"11743 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:25;s:6:"status";s:155:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
</select>
";}s:7:"effects";s:158:"Carnage attacks.
Carnage recovers <font color=\"lime\">92</font> HP
Carnage recovers <font color=\"lime\">26</font> MP
King Behemoth receives 257 damage.
";s:9:"playermsg";N;}

Monsters
05-16-2008, 04:23 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:13:"11743 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:155:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1995 / 1995";s:2:"mp";s:9:"595 / 595";s:10:"limitbreak";d:2;s:6:"status";s:373:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="15" style="color: #0000FF;">ATK Dwn (18 turns left)</option>
<option value="47" style="color: #0000FF;">MO Dwn (18 turns left)</option>
</select>
";}s:7:"effects";s:84:"King Behemoth casts Mighty Guard.
Status(es) set on King Behemoth: Protect, Shell
";s:9:"playermsg";N;}

Carnage
05-16-2008, 04:24 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1995 / 1995";s:2:"mp";s:9:"575 / 595";s:10:"limitbreak";d:2;s:6:"status";s:373:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="15" style="color: #0000FF;">ATK Dwn (17 turns left)</option>
<option value="47" style="color: #0000FF;">MO Dwn (17 turns left)</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:13:"11395 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:34;s:6:"status";s:303:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
<option value="29" style="color: #0000FF;">Protect (5 turns left)</option>
<option value="10" style="color: #0000FF;">Shell (5 turns left)</option>
</select>
";}s:7:"effects";s:172:"Carnage strikes with Dead Aim
Carnage recovers <font color=\"lime\">100</font> HP
Carnage recovers <font color=\"lime\">30</font> MP
King Behemoth receives 348 damage.
";s:9:"playermsg";N;}

Monsters
05-16-2008, 04:24 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:13:"11395 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:303:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
<option value="29" style="color: #0000FF;">Protect (4 turns left)</option>
<option value="10" style="color: #0000FF;">Shell (4 turns left)</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1962 / 1995";s:2:"mp";s:9:"575 / 595";s:10:"limitbreak";d:3;s:6:"status";s:373:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="15" style="color: #0000FF;">ATK Dwn (17 turns left)</option>
<option value="47" style="color: #0000FF;">MO Dwn (17 turns left)</option>
</select>
";}s:7:"effects";s:63:"King Behemoth strikes with Gore.
Carnage receives 33 damage.
";s:9:"playermsg";N;}

Carnage
05-16-2008, 04:24 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1995 / 1995";s:2:"mp";s:11:"563.5 / 595";s:10:"limitbreak";d:3;s:6:"status";s:373:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="15" style="color: #0000FF;">ATK Dwn (16 turns left)</option>
<option value="47" style="color: #0000FF;">MO Dwn (16 turns left)</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:13:"11096 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:29;s:6:"status";s:303:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
<option value="29" style="color: #0000FF;">Protect (4 turns left)</option>
<option value="10" style="color: #0000FF;">Shell (4 turns left)</option>
</select>
";}s:7:"effects";s:175:"Carnage strikes with Fire Breath
Carnage recovers <font color=\"lime\">108</font> HP
Carnage recovers <font color=\"lime\">26</font> MP
King Behemoth receives 299 damage.
";s:9:"playermsg";N;}

Monsters
05-16-2008, 04:24 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:13:"11096 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:303:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
<option value="29" style="color: #0000FF;">Protect (3 turns left)</option>
<option value="10" style="color: #0000FF;">Shell (3 turns left)</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1893 / 1995";s:2:"mp";s:9:"564 / 595";s:10:"limitbreak";d:6;s:6:"status";s:373:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="15" style="color: #0000FF;">ATK Dwn (16 turns left)</option>
<option value="47" style="color: #0000FF;">MO Dwn (16 turns left)</option>
</select>
";}s:7:"effects";s:143:"King Behemoth strikes with Pop Fly.
Carnage is knocked down and loses a turn!
Carnage receives 102 damage.
Status(es) set on Carnage: Stop
";s:9:"playermsg";N;}

Monsters
05-16-2008, 04:24 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:13:"11096 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:303:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
<option value="29" style="color: #0000FF;">Protect (2 turns left)</option>
<option value="10" style="color: #0000FF;">Shell (2 turns left)</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1893 / 1995";s:2:"mp";s:9:"595 / 595";s:10:"limitbreak";d:9;s:6:"status";s:445:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="15" style="color: #0000FF;">ATK Dwn (15 turns left)</option>
<option value="47" style="color: #0000FF;">MO Dwn (15 turns left)</option>
<option value="38" style="color: #0000FF;">Stop (1 turns left)</option>
</select>
";}s:7:"effects";s:66:"King Behemoth strikes with Pop Fly.
Carnage receives 95 damage.
";s:9:"playermsg";N;}

Carnage
05-16-2008, 04:24 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1988 / 1995";s:2:"mp";s:9:"595 / 595";s:10:"limitbreak";d:6;s:6:"status";s:445:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="15" style="color: #0000FF;">ATK Dwn (15 turns left)</option>
<option value="47" style="color: #0000FF;">MO Dwn (15 turns left)</option>
<option value="38" style="color: #0000FF;">Stop (1 turns left)</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:13:"11096 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:303:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
<option value="29" style="color: #0000FF;">Protect (3 turns left)</option>
<option value="10" style="color: #0000FF;">Shell (3 turns left)</option>
</select>
";}s:7:"effects";s:142:"Carnage is disabled and cannot move.
Carnage recovers <font color=\"lime\">95</font> HP
Carnage recovers <font color=\"lime\">32</font> MP
";s:9:"playermsg";N;}

Carnage
05-16-2008, 04:25 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1993 / 1995";s:2:"mp";s:9:"595 / 595";s:10:"limitbreak";d:9;s:6:"status";s:373:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="15" style="color: #0000FF;">ATK Dwn (14 turns left)</option>
<option value="47" style="color: #0000FF;">MO Dwn (14 turns left)</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:13:"11096 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:303:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
<option value="29" style="color: #0000FF;">Protect (2 turns left)</option>
<option value="10" style="color: #0000FF;">Shell (2 turns left)</option>
</select>
";}s:7:"effects";s:138:"Carnage casts Confuse.
Missed!
Carnage recovers <font color=\"lime\">100</font> HP
Carnage recovers <font color=\"lime\">30</font> MP
";s:9:"playermsg";N;}

Monsters
05-16-2008, 04:25 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:13:"11096 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:303:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
<option value="29" style="color: #0000FF;">Protect (1 turns left)</option>
<option value="10" style="color: #0000FF;">Shell (1 turns left)</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1961 / 1995";s:2:"mp";s:9:"595 / 595";s:10:"limitbreak";d:10;s:6:"status";s:373:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="15" style="color: #0000FF;">ATK Dwn (14 turns left)</option>
<option value="47" style="color: #0000FF;">MO Dwn (14 turns left)</option>
</select>
";}s:7:"effects";s:63:"King Behemoth strikes with Gore.
Carnage receives 32 damage.
";s:9:"playermsg";N;}

Carnage
05-16-2008, 04:25 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1995 / 1995";s:2:"mp";s:9:"595 / 595";s:10:"limitbreak";d:10;s:6:"status";s:373:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="15" style="color: #0000FF;">ATK Dwn (13 turns left)</option>
<option value="47" style="color: #0000FF;">MO Dwn (13 turns left)</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:13:"11096 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:303:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
<option value="29" style="color: #0000FF;">Protect (1 turns left)</option>
<option value="10" style="color: #0000FF;">Shell (1 turns left)</option>
</select>
";}s:7:"effects";s:171:"Carnage casts Confuse.
Carnage recovers <font color=\"lime\">108</font> HP
Carnage recovers <font color=\"lime\">32</font> MP
Status(es) set on King Behemoth: Confuse
";s:9:"playermsg";N;}

Monsters
05-16-2008, 04:25 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:13:"11096 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:230:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
<option value="20" style="color: #0000FF;">Confuse (5 turns left)</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1995 / 1995";s:2:"mp";s:9:"595 / 595";s:10:"limitbreak";d:10;s:6:"status";s:373:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="15" style="color: #0000FF;">ATK Dwn (13 turns left)</option>
<option value="47" style="color: #0000FF;">MO Dwn (13 turns left)</option>
</select>
";}s:7:"effects";s:24:"King Behemoth attacks.
";s:9:"playermsg";N;}

Carnage
05-16-2008, 04:25 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1995 / 1995";s:2:"mp";s:9:"572 / 595";s:10:"limitbreak";d:10;s:6:"status";s:373:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="15" style="color: #0000FF;">ATK Dwn (12 turns left)</option>
<option value="47" style="color: #0000FF;">MO Dwn (12 turns left)</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:13:"10594 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:50;s:6:"status";s:230:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
<option value="20" style="color: #0000FF;">Confuse (5 turns left)</option>
</select>
";}s:7:"effects";s:172:"Carnage strikes with Dead Aim
Carnage recovers <font color=\"lime\">111</font> HP
Carnage recovers <font color=\"lime\">27</font> MP
King Behemoth receives 502 damage.
";s:9:"playermsg";N;}

Monsters
05-16-2008, 04:25 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:13:"10594 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:230:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
<option value="20" style="color: #0000FF;">Confuse (4 turns left)</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1995 / 1995";s:2:"mp";s:9:"572 / 595";s:10:"limitbreak";d:10;s:6:"status";s:373:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="15" style="color: #0000FF;">ATK Dwn (12 turns left)</option>
<option value="47" style="color: #0000FF;">MO Dwn (12 turns left)</option>
</select>
";}s:7:"effects";s:24:"King Behemoth attacks.
";s:9:"playermsg";N;}

Carnage
05-16-2008, 04:26 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1995 / 1995";s:2:"mp";s:9:"594 / 595";s:10:"limitbreak";d:10;s:6:"status";s:373:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="15" style="color: #0000FF;">ATK Dwn (11 turns left)</option>
<option value="47" style="color: #0000FF;">MO Dwn (11 turns left)</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:13:"10127 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:46;s:6:"status";s:230:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
<option value="20" style="color: #0000FF;">Confuse (4 turns left)</option>
</select>
";}s:7:"effects";s:177:"Carnage performs Dragon Piledriver
Carnage recovers <font color=\"lime\">108</font> HP
Carnage recovers <font color=\"lime\">27</font> MP
King Behemoth receives 467 damage.
";s:9:"playermsg";N;}

Monsters
05-16-2008, 04:26 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:13:"10127 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:230:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
<option value="20" style="color: #0000FF;">Confuse (3 turns left)</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1995 / 1995";s:2:"mp";s:9:"594 / 595";s:10:"limitbreak";d:10;s:6:"status";s:373:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="15" style="color: #0000FF;">ATK Dwn (11 turns left)</option>
<option value="47" style="color: #0000FF;">MO Dwn (11 turns left)</option>
</select>
";}s:7:"effects";s:24:"King Behemoth attacks.
";s:9:"playermsg";N;}

Carnage
05-16-2008, 04:26 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1995 / 1995";s:2:"mp";s:9:"576 / 595";s:10:"limitbreak";d:10;s:6:"status";s:373:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="15" style="color: #0000FF;">ATK Dwn (10 turns left)</option>
<option value="47" style="color: #0000FF;">MO Dwn (10 turns left)</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:12:"9653 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:47;s:6:"status";s:230:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
<option value="20" style="color: #0000FF;">Confuse (3 turns left)</option>
</select>
";}s:7:"effects";s:172:"Carnage strikes with Dead Aim
Carnage recovers <font color=\"lime\">111</font> HP
Carnage recovers <font color=\"lime\">32</font> MP
King Behemoth receives 474 damage.
";s:9:"playermsg";N;}

Monsters
05-16-2008, 04:26 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:12:"9653 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:230:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
<option value="20" style="color: #0000FF;">Confuse (2 turns left)</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1995 / 1995";s:2:"mp";s:9:"576 / 595";s:10:"limitbreak";d:10;s:6:"status";s:373:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="15" style="color: #0000FF;">ATK Dwn (10 turns left)</option>
<option value="47" style="color: #0000FF;">MO Dwn (10 turns left)</option>
</select>
";}s:7:"effects";s:24:"King Behemoth attacks.
";s:9:"playermsg";N;}

Carnage
05-16-2008, 04:26 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1995 / 1995";s:2:"mp";s:9:"558 / 595";s:10:"limitbreak";d:10;s:6:"status";s:371:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="15" style="color: #0000FF;">ATK Dwn (9 turns left)</option>
<option value="47" style="color: #0000FF;">MO Dwn (9 turns left)</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:12:"9083 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:56;s:6:"status";s:230:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
<option value="20" style="color: #0000FF;">Confuse (2 turns left)</option>
</select>
";}s:7:"effects";s:171:"Carnage strikes with Dead Aim
Carnage recovers <font color=\"lime\">87</font> HP
Carnage recovers <font color=\"lime\">32</font> MP
King Behemoth receives 570 damage.
";s:9:"playermsg";N;}

Monsters
05-16-2008, 04:27 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:12:"9053 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:3;s:6:"status";s:230:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
<option value="20" style="color: #0000FF;">Confuse (1 turns left)</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1995 / 1995";s:2:"mp";s:9:"558 / 595";s:10:"limitbreak";d:10;s:6:"status";s:371:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="15" style="color: #0000FF;">ATK Dwn (9 turns left)</option>
<option value="47" style="color: #0000FF;">MO Dwn (9 turns left)</option>
</select>
";}s:7:"effects";s:69:"King Behemoth strikes with Gore.
King Behemoth receives 30 damage.
";s:9:"playermsg";N;}

Carnage
05-16-2008, 04:27 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1995 / 1995";s:2:"mp";s:9:"540 / 595";s:10:"limitbreak";d:10;s:6:"status";s:371:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="15" style="color: #0000FF;">ATK Dwn (8 turns left)</option>
<option value="47" style="color: #0000FF;">MO Dwn (8 turns left)</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:12:"8509 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:57;s:6:"status";s:230:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
<option value="20" style="color: #0000FF;">Confuse (1 turns left)</option>
</select>
";}s:7:"effects";s:171:"Carnage strikes with Dead Aim
Carnage recovers <font color=\"lime\">96</font> HP
Carnage recovers <font color=\"lime\">32</font> MP
King Behemoth receives 544 damage.
";s:9:"playermsg";N;}

Monsters
05-16-2008, 04:27 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:12:"8509 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:155:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1961 / 1995";s:2:"mp";s:9:"540 / 595";s:10:"limitbreak";d:10;s:6:"status";s:371:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="15" style="color: #0000FF;">ATK Dwn (8 turns left)</option>
<option value="47" style="color: #0000FF;">MO Dwn (8 turns left)</option>
</select>
";}s:7:"effects";s:63:"King Behemoth strikes with Gore.
Carnage receives 34 damage.
";s:9:"playermsg";N;}

Carnage
05-16-2008, 04:27 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1995 / 1995";s:2:"mp";s:9:"522 / 595";s:10:"limitbreak";d:10;s:6:"status";s:371:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="15" style="color: #0000FF;">ATK Dwn (7 turns left)</option>
<option value="47" style="color: #0000FF;">MO Dwn (7 turns left)</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:12:"8002 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:50;s:6:"status";s:155:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
</select>
";}s:7:"effects";s:171:"Carnage strikes with Dead Aim
Carnage recovers <font color=\"lime\">94</font> HP
Carnage recovers <font color=\"lime\">32</font> MP
King Behemoth receives 507 damage.
";s:9:"playermsg";N;}

Monsters
05-16-2008, 04:27 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:12:"8002 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:155:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1965 / 1995";s:2:"mp";s:9:"522 / 595";s:10:"limitbreak";d:11;s:6:"status";s:371:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="15" style="color: #0000FF;">ATK Dwn (7 turns left)</option>
<option value="47" style="color: #0000FF;">MO Dwn (7 turns left)</option>
</select>
";}s:7:"effects";s:63:"King Behemoth strikes with Gore.
Carnage receives 30 damage.
";s:9:"playermsg";N;}

Carnage
05-16-2008, 04:27 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1995 / 1995";s:2:"mp";s:11:"515.5 / 595";s:10:"limitbreak";d:11;s:6:"status";s:371:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="15" style="color: #0000FF;">ATK Dwn (6 turns left)</option>
<option value="47" style="color: #0000FF;">MO Dwn (6 turns left)</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:12:"7540 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:46;s:6:"status";s:155:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
</select>
";}s:7:"effects";s:173:"Carnage strikes with Dark Flame
Carnage recovers <font color=\"lime\">93</font> HP
Carnage recovers <font color=\"lime\">31</font> MP
King Behemoth receives 462 damage.
";s:9:"playermsg";N;}

Monsters
05-16-2008, 04:27 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:12:"7540 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:155:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1995 / 1995";s:2:"mp";s:9:"516 / 595";s:10:"limitbreak";d:11;s:6:"status";s:371:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="15" style="color: #0000FF;">ATK Dwn (6 turns left)</option>
<option value="47" style="color: #0000FF;">MO Dwn (6 turns left)</option>
</select>
";}s:7:"effects";s:24:"King Behemoth attacks.
";s:9:"playermsg";N;}

Carnage
05-16-2008, 04:28 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1995 / 1995";s:2:"mp";s:11:"504.5 / 595";s:10:"limitbreak";d:11;s:6:"status";s:371:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="15" style="color: #0000FF;">ATK Dwn (5 turns left)</option>
<option value="47" style="color: #0000FF;">MO Dwn (5 turns left)</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:12:"6972 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:56;s:6:"status";s:155:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
</select>
";}s:7:"effects";s:173:"Carnage strikes with Dark Flame
Carnage recovers <font color=\"lime\">91</font> HP
Carnage recovers <font color=\"lime\">26</font> MP
King Behemoth receives 568 damage.
";s:9:"playermsg";N;}

Monsters
05-16-2008, 04:28 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:12:"6972 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:155:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1995 / 1995";s:2:"mp";s:9:"505 / 595";s:10:"limitbreak";d:11;s:6:"status";s:371:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="15" style="color: #0000FF;">ATK Dwn (5 turns left)</option>
<option value="47" style="color: #0000FF;">MO Dwn (5 turns left)</option>
</select>
";}s:7:"effects";s:84:"King Behemoth casts Mighty Guard.
Status(es) set on King Behemoth: Protect, Shell
";s:9:"playermsg";N;}

Carnage
05-16-2008, 04:28 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1995 / 1995";s:2:"mp";s:9:"481 / 595";s:10:"limitbreak";d:11;s:6:"status";s:371:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="15" style="color: #0000FF;">ATK Dwn (4 turns left)</option>
<option value="47" style="color: #0000FF;">MO Dwn (4 turns left)</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:12:"6664 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:30;s:6:"status";s:303:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
<option value="29" style="color: #0000FF;">Protect (5 turns left)</option>
<option value="10" style="color: #0000FF;">Shell (5 turns left)</option>
</select>
";}s:7:"effects";s:171:"Carnage strikes with Dead Aim
Carnage recovers <font color=\"lime\">88</font> HP
Carnage recovers <font color=\"lime\">26</font> MP
King Behemoth receives 308 damage.
";s:9:"playermsg";N;}

Monsters
05-16-2008, 04:29 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:12:"6664 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:303:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
<option value="29" style="color: #0000FF;">Protect (4 turns left)</option>
<option value="10" style="color: #0000FF;">Shell (4 turns left)</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1887 / 1995";s:2:"mp";s:9:"481 / 595";s:10:"limitbreak";d:14;s:6:"status";s:371:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="15" style="color: #0000FF;">ATK Dwn (4 turns left)</option>
<option value="47" style="color: #0000FF;">MO Dwn (4 turns left)</option>
</select>
";}s:7:"effects";s:143:"King Behemoth strikes with Pop Fly.
Carnage is knocked down and loses a turn!
Carnage receives 108 damage.
Status(es) set on Carnage: Stop
";s:9:"playermsg";N;}

Carnage
05-16-2008, 04:29 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1983 / 1995";s:2:"mp";s:9:"511 / 595";s:10:"limitbreak";d:14;s:6:"status";s:443:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="15" style="color: #0000FF;">ATK Dwn (3 turns left)</option>
<option value="47" style="color: #0000FF;">MO Dwn (3 turns left)</option>
<option value="38" style="color: #0000FF;">Stop (1 turns left)</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:12:"6664 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:303:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
<option value="29" style="color: #0000FF;">Protect (4 turns left)</option>
<option value="10" style="color: #0000FF;">Shell (4 turns left)</option>
</select>
";}s:7:"effects";s:142:"Carnage is disabled and cannot move.
Carnage recovers <font color=\"lime\">96</font> HP
Carnage recovers <font color=\"lime\">30</font> MP
";s:9:"playermsg";N;}

Monsters
05-16-2008, 04:29 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:12:"6664 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:303:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
<option value="29" style="color: #0000FF;">Protect (3 turns left)</option>
<option value="10" style="color: #0000FF;">Shell (3 turns left)</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1949 / 1995";s:2:"mp";s:9:"511 / 595";s:10:"limitbreak";d:15;s:6:"status";s:443:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="15" style="color: #0000FF;">ATK Dwn (3 turns left)</option>
<option value="47" style="color: #0000FF;">MO Dwn (3 turns left)</option>
<option value="38" style="color: #0000FF;">Stop (1 turns left)</option>
</select>
";}s:7:"effects";s:63:"King Behemoth strikes with Gore.
Carnage receives 34 damage.
";s:9:"playermsg";N;}

Carnage
05-16-2008, 04:29 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1995 / 1995";s:2:"mp";s:9:"489 / 595";s:10:"limitbreak";d:15;s:6:"status";s:371:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="15" style="color: #0000FF;">ATK Dwn (2 turns left)</option>
<option value="47" style="color: #0000FF;">MO Dwn (2 turns left)</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:12:"6317 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:34;s:6:"status";s:303:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
<option value="29" style="color: #0000FF;">Protect (3 turns left)</option>
<option value="10" style="color: #0000FF;">Shell (3 turns left)</option>
</select>
";}s:7:"effects";s:172:"Carnage strikes with Dead Aim
Carnage recovers <font color=\"lime\">109</font> HP
Carnage recovers <font color=\"lime\">28</font> MP
King Behemoth receives 347 damage.
";s:9:"playermsg";N;}

Monsters
05-16-2008, 04:29 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:12:"6317 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:303:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
<option value="29" style="color: #0000FF;">Protect (2 turns left)</option>
<option value="10" style="color: #0000FF;">Shell (2 turns left)</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1900 / 1995";s:2:"mp";s:9:"489 / 595";s:10:"limitbreak";d:18;s:6:"status";s:371:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="15" style="color: #0000FF;">ATK Dwn (2 turns left)</option>
<option value="47" style="color: #0000FF;">MO Dwn (2 turns left)</option>
</select>
";}s:7:"effects";s:142:"King Behemoth strikes with Pop Fly.
Carnage is knocked down and loses a turn!
Carnage receives 95 damage.
Status(es) set on Carnage: Stop
";s:9:"playermsg";N;}

Carnage
05-16-2008, 04:29 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1992 / 1995";s:2:"mp";s:9:"517 / 595";s:10:"limitbreak";d:18;s:6:"status";s:443:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="15" style="color: #0000FF;">ATK Dwn (1 turns left)</option>
<option value="47" style="color: #0000FF;">MO Dwn (1 turns left)</option>
<option value="38" style="color: #0000FF;">Stop (1 turns left)</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:12:"6317 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:303:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
<option value="29" style="color: #0000FF;">Protect (2 turns left)</option>
<option value="10" style="color: #0000FF;">Shell (2 turns left)</option>
</select>
";}s:7:"effects";s:142:"Carnage is disabled and cannot move.
Carnage recovers <font color=\"lime\">92</font> HP
Carnage recovers <font color=\"lime\">28</font> MP
";s:9:"playermsg";N;}

Monsters
05-16-2008, 04:29 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:12:"6317 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:303:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
<option value="29" style="color: #0000FF;">Protect (1 turns left)</option>
<option value="10" style="color: #0000FF;">Shell (1 turns left)</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1963 / 1995";s:2:"mp";s:9:"517 / 595";s:10:"limitbreak";d:18;s:6:"status";s:443:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="15" style="color: #0000FF;">ATK Dwn (1 turns left)</option>
<option value="47" style="color: #0000FF;">MO Dwn (1 turns left)</option>
<option value="38" style="color: #0000FF;">Stop (1 turns left)</option>
</select>
";}s:7:"effects";s:63:"King Behemoth strikes with Gore.
Carnage receives 29 damage.
";s:9:"playermsg";N;}

Carnage
05-16-2008, 04:29 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1995 / 1995";s:2:"mp";s:11:"536.5 / 595";s:10:"limitbreak";d:18;s:6:"status";s:222:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:12:"6317 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:303:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
<option value="29" style="color: #0000FF;">Protect (1 turns left)</option>
<option value="10" style="color: #0000FF;">Shell (1 turns left)</option>
</select>
";}s:7:"effects";s:142:"Carnage casts Dragon Flames
IMMUNE
Carnage recovers <font color=\"lime\">102</font> HP
Carnage recovers <font color=\"lime\">32</font> MP
";s:9:"playermsg";N;}

Monsters
05-16-2008, 04:30 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:12:"6317 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:155:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1967 / 1995";s:2:"mp";s:9:"537 / 595";s:10:"limitbreak";d:19;s:6:"status";s:222:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
</select>
";}s:7:"effects";s:63:"King Behemoth strikes with Gore.
Carnage receives 28 damage.
";s:9:"playermsg";N;}

Carnage
05-16-2008, 04:30 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1995 / 1995";s:2:"mp";s:9:"516 / 595";s:10:"limitbreak";d:19;s:6:"status";s:222:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:12:"5533 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:78;s:6:"status";s:155:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
</select>
";}s:7:"effects";s:172:"Carnage strikes with Dead Aim
Carnage recovers <font color=\"lime\">104</font> HP
Carnage recovers <font color=\"lime\">29</font> MP
King Behemoth receives 784 damage.
";s:9:"playermsg";N;}

Monsters
05-16-2008, 04:30 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:12:"5533 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:155:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1995 / 1995";s:2:"mp";s:9:"516 / 595";s:10:"limitbreak";d:19;s:6:"status";s:222:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
</select>
";}s:7:"effects";s:24:"King Behemoth attacks.
";s:9:"playermsg";N;}

Carnage
05-16-2008, 04:30 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1995 / 1995";s:2:"mp";s:9:"497 / 595";s:10:"limitbreak";d:19;s:6:"status";s:222:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:12:"4842 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:69;s:6:"status";s:155:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
</select>
";}s:7:"effects";s:171:"Carnage strikes with Dead Aim
Carnage recovers <font color=\"lime\">91</font> HP
Carnage recovers <font color=\"lime\">31</font> MP
King Behemoth receives 691 damage.
";s:9:"playermsg";N;}

Monsters
05-16-2008, 04:30 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:12:"4842 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:155:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1837 / 1995";s:2:"mp";s:9:"497 / 595";s:10:"limitbreak";d:23;s:6:"status";s:222:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
</select>
";}s:7:"effects";s:65:"King Behemoth strikes with Heave.
Carnage receives 158 damage.
";s:9:"playermsg";N;}

Carnage
05-16-2008, 04:31 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1947 / 1995";s:2:"mp";s:9:"474 / 595";s:10:"limitbreak";d:23;s:6:"status";s:222:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:12:"4024 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:81;s:6:"status";s:155:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
</select>
";}s:7:"effects";s:172:"Carnage strikes with Dead Aim
Carnage recovers <font color=\"lime\">110</font> HP
Carnage recovers <font color=\"lime\">27</font> MP
King Behemoth receives 818 damage.
";s:9:"playermsg";N;}

Monsters
05-16-2008, 04:31 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:12:"4024 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:155:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1877 / 1995";s:2:"mp";s:9:"474 / 595";s:10:"limitbreak";d:25;s:6:"status";s:222:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
</select>
";}s:7:"effects";s:57:"King Behemoth casts Flare.
Carnage receives 70 damage.
";s:9:"playermsg";N;}

Carnage
05-16-2008, 04:31 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1977 / 1995";s:2:"mp";s:9:"453 / 595";s:10:"limitbreak";d:25;s:6:"status";s:222:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:12:"3305 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:71;s:6:"status";s:155:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
</select>
";}s:7:"effects";s:172:"Carnage strikes with Dead Aim
Carnage recovers <font color=\"lime\">100</font> HP
Carnage recovers <font color=\"lime\">29</font> MP
King Behemoth receives 719 damage.
";s:9:"playermsg";N;}

Monsters
05-16-2008, 04:31 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:12:"3305 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:155:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1902 / 1995";s:2:"mp";s:9:"453 / 595";s:10:"limitbreak";d:27;s:6:"status";s:222:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
</select>
";}s:7:"effects";s:57:"King Behemoth casts Flare.
Carnage receives 75 damage.
";s:9:"playermsg";N;}

Carnage
05-16-2008, 04:31 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1995 / 1995";s:2:"mp";s:9:"429 / 595";s:10:"limitbreak";d:27;s:6:"status";s:222:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:12:"2616 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:68;s:6:"status";s:155:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
</select>
";}s:7:"effects";s:172:"Carnage strikes with Dead Aim
Carnage recovers <font color=\"lime\">107</font> HP
Carnage recovers <font color=\"lime\">26</font> MP
King Behemoth receives 689 damage.
";s:9:"playermsg";N;}

Monsters
05-16-2008, 04:31 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:12:"2616 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:155:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1889 / 1995";s:2:"mp";s:9:"429 / 595";s:10:"limitbreak";d:30;s:6:"status";s:222:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
</select>
";}s:7:"effects";s:67:"King Behemoth strikes with Pop Fly.
Carnage receives 106 damage.
";s:9:"playermsg";N;}

Carnage
05-16-2008, 04:32 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1976 / 1995";s:2:"mp";s:9:"409 / 595";s:10:"limitbreak";d:30;s:6:"status";s:222:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:12:"1938 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:67;s:6:"status";s:155:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
</select>
";}s:7:"effects";s:171:"Carnage strikes with Dead Aim
Carnage recovers <font color=\"lime\">87</font> HP
Carnage recovers <font color=\"lime\">30</font> MP
King Behemoth receives 678 damage.
";s:9:"playermsg";N;}

Monsters
05-16-2008, 04:32 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:12:"1938 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:155:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1948 / 1995";s:2:"mp";s:9:"409 / 595";s:10:"limitbreak";d:31;s:6:"status";s:222:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
</select>
";}s:7:"effects";s:63:"King Behemoth strikes with Gore.
Carnage receives 28 damage.
";s:9:"playermsg";N;}

Carnage
05-16-2008, 04:32 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1995 / 1995";s:2:"mp";s:9:"391 / 595";s:10:"limitbreak";d:31;s:6:"status";s:222:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:12:"1132 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:80;s:6:"status";s:155:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
</select>
";}s:7:"effects";s:171:"Carnage strikes with Dead Aim
Carnage recovers <font color=\"lime\">95</font> HP
Carnage recovers <font color=\"lime\">32</font> MP
King Behemoth receives 806 damage.
";s:9:"playermsg";N;}

Monsters
05-16-2008, 04:32 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:12:"1132 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:155:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1967 / 1995";s:2:"mp";s:9:"391 / 595";s:10:"limitbreak";d:32;s:6:"status";s:222:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
</select>
";}s:7:"effects";s:63:"King Behemoth strikes with Gore.
Carnage receives 28 damage.
";s:9:"playermsg";N;}

Carnage
05-16-2008, 04:32 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1995 / 1995";s:2:"mp";s:9:"373 / 595";s:10:"limitbreak";d:32;s:6:"status";s:222:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:11:"450 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:68;s:6:"status";s:155:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
</select>
";}s:7:"effects";s:172:"Carnage strikes with Dead Aim
Carnage recovers <font color=\"lime\">105</font> HP
Carnage recovers <font color=\"lime\">32</font> MP
King Behemoth receives 682 damage.
";s:9:"playermsg";N;}

Monsters
05-16-2008, 04:32 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:11:"450 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:155:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1995 / 1995";s:2:"mp";s:9:"373 / 595";s:10:"limitbreak";d:32;s:6:"status";s:222:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
</select>
";}s:7:"effects";s:24:"King Behemoth attacks.
";s:9:"playermsg";N;}

Carnage
05-16-2008, 04:33 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1995 / 1995";s:2:"mp";s:9:"404 / 595";s:10:"limitbreak";d:32;s:6:"status";s:222:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:10:"44 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:40;s:6:"status";s:155:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
</select>
";}s:7:"effects";s:158:"Carnage attacks.
Carnage recovers <font color=\"lime\">95</font> HP
Carnage recovers <font color=\"lime\">31</font> MP
King Behemoth receives 406 damage.
";s:9:"playermsg";N;}

Monsters
05-16-2008, 04:33 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:10:"44 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:155:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1995 / 1995";s:2:"mp";s:9:"404 / 595";s:10:"limitbreak";d:32;s:6:"status";s:222:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
</select>
";}s:7:"effects";s:24:"King Behemoth attacks.
";s:9:"playermsg";N;}

Carnage
05-16-2008, 04:41 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1995 / 1995";s:2:"mp";s:9:"404 / 595";s:10:"limitbreak";d:32;s:6:"status";s:222:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:10:"44 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:155:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
</select>
";}s:7:"effects";s:223:"Carnage casts Tetra-Elemental
Carnage recovers <font color=\"lime\">103</font> HP
Carnage recovers <font color=\"lime\">30</font> MP
Status(es) set on Carnage: NulBlaze, NulBreeze, NulFrost, NulQuake, NulShock, NulTide
";s:9:"playermsg";N;}

Monsters
05-16-2008, 04:42 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:10:"44 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:155:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1890 / 1995";s:2:"mp";s:9:"404 / 595";s:10:"limitbreak";d:35;s:6:"status";s:678:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="55" style="color: #0000FF;">NulBlaze (5 turns left)</option>
<option value="56" style="color: #0000FF;">NulBreeze (5 turns left)</option>
<option value="57" style="color: #0000FF;">NulFrost (5 turns left)</option>
<option value="58" style="color: #0000FF;">NulQuake (5 turns left)</option>
<option value="59" style="color: #0000FF;">NulShock (5 turns left)</option>
<option value="60" style="color: #0000FF;">NulTide (5 turns left)</option>
</select>
";}s:7:"effects";s:143:"King Behemoth strikes with Pop Fly.
Carnage is knocked down and loses a turn!
Carnage receives 105 damage.
Status(es) set on Carnage: Stop
";s:9:"playermsg";N;}

Carnage
05-16-2008, 04:42 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1990 / 1995";s:2:"mp";s:9:"433 / 595";s:10:"limitbreak";d:35;s:6:"status";s:750:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="55" style="color: #0000FF;">NulBlaze (4 turns left)</option>
<option value="56" style="color: #0000FF;">NulBreeze (4 turns left)</option>
<option value="57" style="color: #0000FF;">NulFrost (4 turns left)</option>
<option value="58" style="color: #0000FF;">NulQuake (4 turns left)</option>
<option value="59" style="color: #0000FF;">NulShock (4 turns left)</option>
<option value="60" style="color: #0000FF;">NulTide (4 turns left)</option>
<option value="38" style="color: #0000FF;">Stop (1 turns left)</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:10:"44 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:155:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
</select>
";}s:7:"effects";s:143:"Carnage is disabled and cannot move.
Carnage recovers <font color=\"lime\">100</font> HP
Carnage recovers <font color=\"lime\">29</font> MP
";s:9:"playermsg";N;}

Monsters
05-16-2008, 04:42 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:10:"44 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:155:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1990 / 1995";s:2:"mp";s:9:"433 / 595";s:10:"limitbreak";d:35;s:6:"status";s:750:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="55" style="color: #0000FF;">NulBlaze (4 turns left)</option>
<option value="56" style="color: #0000FF;">NulBreeze (4 turns left)</option>
<option value="57" style="color: #0000FF;">NulFrost (4 turns left)</option>
<option value="58" style="color: #0000FF;">NulQuake (4 turns left)</option>
<option value="59" style="color: #0000FF;">NulShock (4 turns left)</option>
<option value="60" style="color: #0000FF;">NulTide (4 turns left)</option>
<option value="38" style="color: #0000FF;">Stop (1 turns left)</option>
</select>
";}s:7:"effects";s:24:"King Behemoth attacks.
";s:9:"playermsg";N;}

Monsters
05-16-2008, 04:50 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:10:"44 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:228:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
<option value="18" style="color: #0000FF;">Blind (5 turns left)</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1995 / 1995";s:2:"mp";s:9:"431 / 595";s:10:"limitbreak";d:35;s:6:"status";s:678:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="55" style="color: #0000FF;">NulBlaze (3 turns left)</option>
<option value="56" style="color: #0000FF;">NulBreeze (3 turns left)</option>
<option value="57" style="color: #0000FF;">NulFrost (3 turns left)</option>
<option value="58" style="color: #0000FF;">NulQuake (3 turns left)</option>
<option value="59" style="color: #0000FF;">NulShock (3 turns left)</option>
<option value="60" style="color: #0000FF;">NulTide (3 turns left)</option>
</select>
";}s:7:"effects";s:24:"King Behemoth attacks.
";s:9:"playermsg";N;}

Carnage
05-16-2008, 04:50 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1995 / 1995";s:2:"mp";s:9:"431 / 595";s:10:"limitbreak";d:35;s:6:"status";s:678:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="55" style="color: #0000FF;">NulBlaze (3 turns left)</option>
<option value="56" style="color: #0000FF;">NulBreeze (3 turns left)</option>
<option value="57" style="color: #0000FF;">NulFrost (3 turns left)</option>
<option value="58" style="color: #0000FF;">NulQuake (3 turns left)</option>
<option value="59" style="color: #0000FF;">NulShock (3 turns left)</option>
<option value="60" style="color: #0000FF;">NulTide (3 turns left)</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:10:"44 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:155:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
</select>
";}s:7:"effects";s:165:"Carnage casts Blind
Carnage recovers <font color=\"lime\">97</font> HP
Carnage recovers <font color=\"lime\">28</font> MP
Status(es) set on King Behemoth: Blind
";s:9:"playermsg";N;}

Carnage
05-16-2008, 04:50 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1995 / 1995";s:2:"mp";s:9:"440 / 595";s:10:"limitbreak";d:35;s:6:"status";s:678:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="55" style="color: #0000FF;">NulBlaze (2 turns left)</option>
<option value="56" style="color: #0000FF;">NulBreeze (2 turns left)</option>
<option value="57" style="color: #0000FF;">NulFrost (2 turns left)</option>
<option value="58" style="color: #0000FF;">NulQuake (2 turns left)</option>
<option value="59" style="color: #0000FF;">NulShock (2 turns left)</option>
<option value="60" style="color: #0000FF;">NulTide (2 turns left)</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:10:"44 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:228:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
<option value="18" style="color: #0000FF;">Blind (5 turns left)</option>
</select>
";}s:7:"effects";s:174:"Carnage performs Dragon Counter
Carnage recovers <font color=\"lime\">108</font> HP
Carnage recovers <font color=\"lime\">29</font> MP
Status(es) set on Carnage: Counter
";s:9:"playermsg";N;}

Monsters
05-16-2008, 04:50 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:10:"44 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:228:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
<option value="18" style="color: #0000FF;">Blind (4 turns left)</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1995 / 1995";s:2:"mp";s:9:"440 / 595";s:10:"limitbreak";d:35;s:6:"status";s:754:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="55" style="color: #0000FF;">NulBlaze (2 turns left)</option>
<option value="56" style="color: #0000FF;">NulBreeze (2 turns left)</option>
<option value="57" style="color: #0000FF;">NulFrost (2 turns left)</option>
<option value="58" style="color: #0000FF;">NulQuake (2 turns left)</option>
<option value="59" style="color: #0000FF;">NulShock (2 turns left)</option>
<option value="60" style="color: #0000FF;">NulTide (2 turns left)</option>
<option value="75" style="color: #0000FF;">Counter (10 turns left)</option>
</select>
";}s:7:"effects";s:43:"King Behemoth strikes with Gore.
Missed!
";s:9:"playermsg";N;}

Carnage
05-16-2008, 04:51 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1995 / 1995";s:2:"mp";s:11:"460.5 / 595";s:10:"limitbreak";d:35;s:6:"status";s:753:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="55" style="color: #0000FF;">NulBlaze (1 turns left)</option>
<option value="56" style="color: #0000FF;">NulBreeze (1 turns left)</option>
<option value="57" style="color: #0000FF;">NulFrost (1 turns left)</option>
<option value="58" style="color: #0000FF;">NulQuake (1 turns left)</option>
<option value="59" style="color: #0000FF;">NulShock (1 turns left)</option>
<option value="60" style="color: #0000FF;">NulTide (1 turns left)</option>
<option value="75" style="color: #0000FF;">Counter (9 turns left)</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:10:"44 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:228:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
<option value="18" style="color: #0000FF;">Blind (4 turns left)</option>
</select>
";}s:7:"effects";s:169:"Carnage performs Dragon Wings
Carnage recovers <font color=\"lime\">99</font> HP
Carnage recovers <font color=\"lime\">28</font> MP
Status(es) set on Carnage: Evade
";s:9:"playermsg";N;}

Monsters
05-16-2008, 04:51 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:10:"44 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:228:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
<option value="18" style="color: #0000FF;">Blind (3 turns left)</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1995 / 1995";s:2:"mp";s:9:"461 / 595";s:10:"limitbreak";d:35;s:6:"status";s:826:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="55" style="color: #0000FF;">NulBlaze (1 turns left)</option>
<option value="56" style="color: #0000FF;">NulBreeze (1 turns left)</option>
<option value="57" style="color: #0000FF;">NulFrost (1 turns left)</option>
<option value="58" style="color: #0000FF;">NulQuake (1 turns left)</option>
<option value="59" style="color: #0000FF;">NulShock (1 turns left)</option>
<option value="60" style="color: #0000FF;">NulTide (1 turns left)</option>
<option value="75" style="color: #0000FF;">Counter (9 turns left)</option>
<option value="24" style="color: #0000FF;">Evade (5 turns left)</option>
</select>
";}s:7:"effects";s:24:"King Behemoth attacks.
";s:9:"playermsg";N;}

Carnage
05-16-2008, 07:20 PM
a:4:{s:8:"charinfo";a:5:{s:4:"name";s:7:"Carnage";s:2:"hp";s:11:"1954 / 1995";s:2:"mp";s:9:"492 / 595";s:10:"limitbreak";d:39;s:6:"status";s:370:"<select name="statusids">
<option value="32" style="color: #FF0000;">MP Regen</option>
<option value="48" style="color: #FF0000;">Overkill Proof</option>
<option value="31" style="color: #FF0000;">Regen</option>
<option value="75" style="color: #0000FF;">Counter (8 turns left)</option>
<option value="24" style="color: #0000FF;">Evade (4 turns left)</option>
</select>
";}s:9:"enemyinfo";a:5:{s:4:"name";s:13:"King Behemoth";s:2:"hp";s:13:"12000 / 12000";s:2:"mp";s:5:"1 / 1";s:10:"limitbreak";d:0;s:6:"status";s:228:"<select name="statusids">
<option value="66" style="color: #FF0000;">Monster</option>
<option value="49" style="color: #FF0000;">Safety</option>
<option value="18" style="color: #0000FF;">Blind (3 turns left)</option>
</select>
";}s:7:"effects";s:412:"Carnage attacks.
<font color=red>Critical Hit!</font>
King Behemoth casts Meteor as it dies!
Carnage recovers <font color=\"lime\">105</font> HP
Carnage recovers <font color=\"lime\">31</font> MP
Carnage receives 146 damage.
King Behemoth receives 498 damage.
King Behemoth has been defeated! Carnage acquires 450 experience points and 1,400 Gold!
King Behemoth acquires 0 experience points and 0 Gold!
";s:9:"playermsg";N;}